
Shi no Hauru
Cazadores Seiei
0
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Posted - 2014.01.31 22:48:00 -
[1] - Quote
mmm... your fittings are a bit divisive, if you're running a tank like this say goodbye if a madrugar or a gunlogi shows up.
I'll give a little help, the Sica forget about the hardener (by the time you het to use it you'll be surrounded or w/o shield anyway) Go double damg modifiers, use them at the same time and even if the other tank gets his hardener up you'll be able to shoot it down b4 overheating.
On the right you can go 1 heavy plate and 1 hardener (if your planning on going on just 1 or 2 tanks and then return to infantry) Or 1 heavy plate and 1 repairer (if you want to stay in the tank and prevent other tanks from comming)
I've never ran a millitia anti infantry but I say screw the damg modifier in this situation, you'll only get on par of an adv blaster for a few seconds and won't be able to out-damage a good fitted tank, the injector is a life saver if used correctly (besides is better to have it because of the eternal cooldown of the militia hardener)
SIDE NOTES Use your armor hardener after you got your shield down, little risky but you'll get more sustained time Don't panic-module activation, some infantry with militia forge guns or launchers just want you to use your hardeners so the enemy tank can get some advantage out of you The small turrets in my opinion are wasted money and just give the enemy more kills and points, but (not my doctrine btw) if you have a talkative squad you can use them to take advantage over a fight or kill infantry, and also get them around letters - your choice if you use them or not. Watch out on the over heats, particularly the blaster the only one that can destroy a full tank without over heating is the proto one, so even if you're taking damage is better to take some seconds so the enemy doesn't notice you're defenseless. AND Remember you're a militia tank, if an enemy tanker shows up keep in mind he definitely has a module over you, and maybe some experience, better turret and skills for shorter cooldowns and larger actives. Even if you have team support analyse the situation before jumping in.
Hope this may help, and is a repay for all the militia tanks I've blown up. ;) |